Doom (2016)

Developer: id Software

Publisher: Bethesda Softworks

Release Date: May 13, 2016

            Anger, Hatred, and Pure Bloodlust. Three things you will experience as you grab your shot gun and blow away demon after demon in one of the best first person shooters I’ve played this year.

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So what brought my attention to Doom so long after its initial release way back in May? Well to put it simply, I occasionally go and play the older Dooms, mostly when I’m bored and the current shooters that are floating around just aren’t quite cutting it. Well with the release way back in May I’ve been wanting to get my grubby hands on this iteration for a while, and I have to say, I was not disappointed.

If the Phrase “bath in the blood of your enemies” has ever sounded insane, but amazing, well this game will let you happily realize that dark hope. However, on hard and above, you will very much be working to make that cruel dream a reality.

Thankfully the game is merciful in that it will let you choose your desired form of Demon dismemberment. From a Pump Shotgun, to the legendary BFG, you’re going to be swimming in gore as you make population of hell all but disappear single handedly. Not only however, will you simply be equipped with the basic forms of these weapons, but throughout the levels, you can find cute robots, these guys hold weapon upgrades, but they aren’t your normal boring upgrades. What’s that? You’re Pump Shotgun is starting to feel a little boring? Well let’s slap on a mini grenade launcher to it! You’re Gatling Gun feels sluggish? Let’s add a second barrel and get rid of spin up!

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Not only does this game give you a massive arsenal to bring the hurt to hell, but you also are able to occasionally find what’s called ‘runes’ scattered throughout the levels. This can be something as simple as a haste or double damage rune, to something as adrenalin pumping as the Breserker rune. Each of these has a short duration and will change how you tackle the enemies coming at you for the time that they’re active, and in higher difficulties, popping that rune at just the right time can mean the difference between surviving two barons of hell with a small army of hell knights, or getting your insides decorated on the nearby wall.

The best part of Doom is, in a way, is it’s portrayal of the story, and of the main character, whom is known by the demons as “The Doom Slayer”. The game starts off with you waking up, stark naked on a stone slab while a few demons stumble about and get ready to tear you apart. Well they don’t get the satisfaction as you easily break apart the steel chains restraining you, grab a nearby pistol, and swiftly deal with these few chumps. You move forward, find your Predator suit, and from there you make your way to outside, only to find everything has gone wrong, in all the worst possible ways. A man makes contact with you, he gives you the run down but, to say the least, The Doom Slayer is having none of it.

So let’s move on to what I personally liked, and disliked about the game.

Let’s start with what I like. For starters I have to say that the games pace feels incredible with the introduction of guns, and each of your abilities, and add-ons for said guns, it was spaced in a way that I never felt overwhelmed, yet I later discovered that if you feel like things aren’t being given to you fast enough, a quick jaunt around a level can often reward you with some goodies that you probably shouldn’t have your hands on yet, a nice throwback to the old Dooms. Now the story of this game, is probably overwhelmingly simple, at least on the surface. If you want to get a little deeper into it, or just need a break from burring a chainsaw into demons, there are various text logs that you can go have a gander at to get an idea of the universe you’re currently gunning your way through. The Doom Slayer, and as some speculate, Doomguy himself, are probably my favorite part of this game. Very rarely does the silent protagonist we play as in first person shooters get to show off their emotions, yet Doomguy is one of the best at expressing himself. He may only express himself in pure rage, but he does it perfectly. Finally the soundtrack in this game is incredible, if you need hype up, or pump up music, this games OST should be one of your first choices.

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Now in comparison what I dislike. Well to be honestly, there isn’t much I dislike about this game. It feels right in every way I could hope for. Most of the complaints I could level at it, are honestly along the levels of nit picking or just playing boring. Yet if you must have one dislike, I’d have to say that some of the weapon upgrades in the game don’t feel as, upgrading, as others. For instance the pump shotgun has an explosive shot, and a charge shot. Yet the Rocket Launcher has a lock on burst, and a remote detonation as its upgrade. The Lock on burst is fine but the remote detonation just seems a little lame, that coupled with certain guns simply getting an aim down sights as one of their upgrades, just doesn’t feel right. However be perfectly aware that these upgrades you’re not forced to use in any way, there’s even ways to use the gun at its basic form without any upgrade attached. Like I said, nitpicks.

SO, at the end of the day, Doom (2016), what do I have to say about it as a recommendation? Get it. As simple as that. If you want a challenging, brutal, and metal as it can get first person shooter, then this game will give you everything you need and more.

 

Doom (2016) is rated M for Mature. It has a PEGI rating of 18+

You can find Doom (2016) on PC, Xbox One, and PS4 for about 60.00USD or your regional equivalent.

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