I found this game late one evening while browsing the Steam store. I saw that it had a relatively low price, and it sounded like it would be a sort of relaxing, chill game that I could use to wind down (I had tried to find a relaxing game in the past and I wasn’t entirely satisfied). So, naturally, I gave it a try.
Image from refunctgame.com/press
Refunct is a first-person platforming/parkour game that’s meant to be relaxing and not too serious. The goal of the game is to restore the world around you by highlighting all of the grass blocks, pressing all of the buttons, and collecting the cube bits floating around the area. There are some mechanics, such as wall jumping and the yellow vaulting pads, that make navigating the terrain easier.
There isn’t much of a story in Refunct (if at all), so I won’t touch on that. After all, it’s not meant to be a hardcore, twelve-hour game; it’s a game to relax and wind down with. And it excels at that.
The gameplay is fluid; I’ve played a couple parkour-oriented games in the past, and they can’t even compare to how smooth Refunct’s movement is. That’s because Refunct is extremely simple; there aren’t any ridiculous moves to pull off. Just running and jumping. That simplicity eliminated a lot of the stress that I commonly associated with parkour games.
I’ll also say that the map is brilliantly-designed. There are often multiple ways to reach a target, but sometimes there’s only one good way to reach it. On occasion, that path will be blocked because more of the map needs to be restored first. It’s refreshing and satisfying to uncover that path you’re looking for, to reach that goal to bring you closer to the end.
On top of that, Refunct is freaking gorgeous. Sure, it doesn’t have “top of the line” graphics, but it’s got a simple, bright aesthetic that’s very pleasing to the eye. In addition, the soundtrack is pleasant and compliments the chill nature of the game.
However, like all games, Refunct has its (albeit small) flaws. For example: I know that I said the game’s mechanics and gameplay are relaxing. And for the most part, this is true. At the very end, though, I experienced some difficulty reaching some of the higher platforms. This took away from the “relaxing” experience a little bit, but didn’t hinder my enjoyment of the game. Also, the game is short; I 100%’ed the game in under an hour. At its current price, that might be a little too short. At the same time, though, I’m willing to give the money to a developer so they can continue making decent games. It’s up to you to decide how much it’s worth to you.
All in all, I recommend that you get Refunct if you’re interested in something different and refreshing. Just, get it on sale if you think it’s too expensive for a short game.